SPECIAL description for 'Perception' - Perception affects your awareness of nearby enemies, your ability to detect stealthy movement, and your weapon accuracy in V.A.T.S.
Note: This is preliminary data, may not be accurate and or miss some cards. We will update page when more information has been made available.
Perception Perk Card List
- Concentrated Fire
- Rank 1 - V.A.T.S. now targets limbs. Focus fire to gain accuracy and damage per shot.
- Requires level 2
- Rank 2 - V.A.T.S. targets limbs. Focus fire to gain more accuracy and damage per shot
- Rank 3 - V.A.T.S. targets limbs. Focus fire to gain high accuracy and damage per shot
- Rank 1 - V.A.T.S. now targets limbs. Focus fire to gain accuracy and damage per shot.
- Butcher's Bounty
- Rank 1 - 40% chance to find an extra meat when you "Search" an animal corpse.
- Requires level 3
- Rank 2 - 60% chance to find an extra meat when you "Search" an animal corpse.
- Rank 3 - 80% chance to find an extra meat when you "Search" an animal corpse.
- Rank 1 - 40% chance to find an extra meat when you "Search" an animal corpse.
- Green Thumb
- Rank 1 - Reap twice as much when harvesting flora.
- Requires level 4
Rank 1 - You have a 25% chance to reap twice as much when harvesting flora.Rank 2 - You have a 50% chance to reap twice as much when harvesting flora.Rank 3 - You have a 75% chance to reap twice as much when harvesting flora.
- Rank 1 - Reap twice as much when harvesting flora.
- Picklock
- Rank 1 - Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
- Requires level 5
- Rank 1 - Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
- Crack Shot
- Rank 1 - All pistols now have 10% more range and more accuracy when sighted.
- Requires level 7
- Rank 2 - All pistols now have 20% more range and more accuracy when sighted.
- Rank 3 - All pistols now have 30% more range and more accuracy when sighted.
- Rank 1 - All pistols now have 10% more range and more accuracy when sighted.
- Rifleman
- Rank 1 - Your non-automatic rifles now do +10% damage.
- Requires level 8
- Rank 2 - Your non-automatic rifles now do +15% damage.
- Rank 3 - Your non-automatic rifles now do +20% damage.
- Rank 1 - Your non-automatic rifles now do +10% damage.
- Skeet Shooter
- Rank 1 - Your shotguns have improved accuracy and spread.
- Requires level 10
- Rank 2 - Your shotguns have even better accuracy and spread.
- Rank 3 - Your shotguns have excellent accuracy and spread.
- Rank 1 - Your shotguns have improved accuracy and spread.
- Pannapictagraphist
- Rank 1 - You hear directional audio when in range of a Magazine.
- Requires level 12
- Rank 1 - You hear directional audio when in range of a Magazine.
- Exterminator
- Rank 1 - Your attacks ignore 25% armor of any insect.
- Requires level 14
- Rank 2 - Your attacks ignore 50% armor of any insect.
- Rank 3 - Your attacks ignore 75% armor of any insect.
- Rank 1 - Your attacks ignore 25% armor of any insect.
- Commando
- Rank 1 - Basic combat training means automatic rifles do +10% damage.
- Requires level 15
- Rank 2 - Basic combat training means automatic rifles do +15% damage.
- Rank 3 - Basic combat training means automatic rifles do +20% damage.
- Rank 1 - Basic combat training means automatic rifles do +10% damage.
- Percepti-Bobble
- Rank 1 - You hear directional audio when in range of a Bobblehead.
- Requires level 16
- Rank 1 - You hear directional audio when in range of a Bobblehead.
- Ground Pounder
- Rank 1 - Automatic rifles reload 10% faster and have excellent hip fire accuracy.
- Requires level 18
- Rank 2 - Automatic rifles reload 20% faster and have excellent hip fire accuracy.
- Rank 3 - Automatic rifles reload 30% faster and have excellent hip fire accuracy.
- Rank 1 - Automatic rifles reload 10% faster and have excellent hip fire accuracy.
- Expert Picklock
- Rank 1 - Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
- Requires level 19
- Rank 1 - Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
- Expert Rifleman
- Rank 1 - Your non-automatic rifles now do +10% damage.
- Requires level 20
- Rank 2 - Your non-automatic rifles now do +15% damage.
- Rank 3 - Your non-automatic rifles now do +20% damage.
- Rank 1 - Your non-automatic rifles now do +10% damage.
- Fortune Finder
- Rank 1 - You hear directional audio when in range of a Caps Stash.
- Requires level 22
- Rank 1 - You hear directional audio when in range of a Caps Stash.
- Night Person
- Rank 1 - Gain +1 INT and +1 PER between the hours of 6:00 p.m. and 6:00 a.m.
- Requires level 24
- Rank 2 - Gain +2 INT and +2 PER between the hours of 6:00 p.m. and 6:00 a.m.
- Rank 3 - Gain +3 INT and +3 PER between the hours of 6:00 p.m. and 6:00 a.m.
- Rank 1 - Gain +1 INT and +1 PER between the hours of 6:00 p.m. and 6:00 a.m.
- Expert Commando
- Rank 1 - Rigorous combat training means automatic rifles do +10% damage.
- Requires level 25
- Rank 2 - Rigorous combat training means automatic rifles do +15% damage.
- Rank 3 - Rigorous combat training means automatic rifles do +20% damage.
- Rank 1 - Rigorous combat training means automatic rifles do +10% damage.
- Awareness
- Rank 1 - You can view a target's specific damage resistances in V.A.T.S.
- Requires level 27
- Rank 1 - You can view a target's specific damage resistances in V.A.T.S.
- Sniper
- Rank 1 - Gain improved control and hold your breath 25% longer while aiming scopes.
- Requires level 28
- Rank 2 - Gain improved control and hold your breath 50% longer while aiming scopes.
- Rank 3 - Gain improved control and hold your breath 75% longer while aiming scopes.
- Rank 1 - Gain improved control and hold your breath 25% longer while aiming scopes.
- Refractor
- Rank 1 - Gain +10 Energy Resistance.
- Requires level 32
- Rank 2 - Gain +20 Energy Resistance.
- Rank 3 - Gain +30 Energy Resistance.
- Rank 4 - Gain +40 Energy Resistance.
- Rank 1 - Gain +10 Energy Resistance.
- Glow Sight
- Rank 1 - Deal +20% damage to Glowing Enemies.
- Requires level 33
- Rank 2 - Deal +40% damage to Glowing Enemies.
- Rank 3 - Deal +60% damage to Glowing Enemies.
- Rank 1 - Deal +20% damage to Glowing Enemies.
- Grenadier
- Rank 1 - Your explosives detonate with a 50% larger radius.
- Requires level 35
- Rank 2 - Your explosives detonate with twice the radius.
- Rank 1 - Your explosives detonate with a 50% larger radius.
- Fire In The Hole
- Rank 1 - See a throwing arc when tossing thrown weapons, and they fly 15% further.
- Requires level 38
- Rank 2 - See a throwing arc when tossing thrown weapons, and they fly 30% further.
- Rank 3 - See a throwing arc when tossing thrown weapons, and they fly 50% further.
- Rank 1 - See a throwing arc when tossing thrown weapons, and they fly 15% further.
- Master Picklock
- Rank 1 - Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
- Requires level 40
- Rank 1 - Gain +1 lockpicking skill, and the lockpicking 'sweet spot' is 10% larger.
- Master Rifleman
- Rank 1 - Your non-automatic rifles now do +10% damage.
- Requires level 42
- Rank 2 - Your non-automatic rifles now do +15% damage.
- Rank 3 - Your non-automatic rifles now do +20% damage.
- Rank 1 - Your non-automatic rifles now do +10% damage.
- Master Commando
- Rank 1 - Rigorous combat training means automatic rifles do +10% damage.
- Requires level 45
- Rank 2 - Rigorous combat training means automatic rifles do +15% damage.
- Rank 3 - Rigorous combat training means automatic rifles do +20% damage.
- Rank 1 - Rigorous combat training means automatic rifles do +10% damage.
- Night Eyes
- Rank 1 - Gain Night Vision while sneaking between 6:00 p.m. and 6:00 a.m.
- Requires level 50
- Rank 1 - Gain Night Vision while sneaking between 6:00 p.m. and 6:00 a.m.
- Long Shot
- Rank 1 - Your rifles have 10% more range and more accuracy when sighted.
- Rank 2 - Your rifles have 20% more range and even more accuracy when sighted.
- Rank 3 - Your rifles have 30% more range and excellent accuracy when sighted.
- Locksmith
- Rank 1 - You can craft Level 1 locks for your C.A.M.P. or workshop. (Plans required).
- Rank 2 - You can craft Level 2 locks for your C.A.M.P. or workshop. (Plans required).
- Rank 3 - You can craft Level 3 locks for your C.A.M.P. or workshop. (Plans required).
- Tank Killer
- Rank 1 - Your rifles ignore 12% armor and have a 3% chance to stagger.
- Rank 2 - Your rifles ignore 24% armor and have a 6% chance to stagger.
- Rank 3 - Your rifles ignore 36% armor and have a 9% chance to stagger.
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