SPECIAL description for 'Endurance' - Endurance is a measure of your overall physical fitness. It affects your total Health, the Action Point drain from sprinting, and your resistance to disease.
Each point increases health by 5 and resistance to diseases.
Note: This is preliminary data, may not be accurate and or miss some cards. We will update page when more information has been made available.
Endurance Perk Card List
- Aquaboy - Aquagirl
- Rank 1 - You no longer take Rad damage from swimming and can breathe underwater.
- Lead Belly
- Rank 1 - You take 30% less radiation from eating or drinking.
- Requires level 2
- Rank 2 - You take 60% less radiation from eating or drinking.
- Rank 3 - You take no radiation from eating or drinking.
- Rank 1 - You take 30% less radiation from eating or drinking.
- Dromedary
- Rank 1 - All drinks quench thirst by an additional 25%.
- Requires level 3
- Rank 2 - All drinks quench thirst by an additional 50%.
- Rank 3 - All drinks quench thirst by an additional 75%.
- Rank 1 - All drinks quench thirst by an additional 25%.
- Iron Stomach
- Rank 1 - Your chance to catch a disease from food is reduced by 30%.
- Requires level 4
- Rank 2 - Your chance to catch a disease from food is reduced by 60%.
- Rank 3 - Your chance to catch a disease from food is reduced by 90%.
- Rank 1 - Your chance to catch a disease from food is reduced by 30%.
- Slow Metabolizer
- Rank 1 - All food satisfies hunger by and additional 25%.
- Requires level 5
- Rank 2 - All food satisfies hunger by and additional 50%.
- Rank 3 - All food satisfies hunger by and additional 75%.
- Rank 1 - All food satisfies hunger by and additional 25%.
- Thirst Quencher
- Rank 1 - Drinking any liquid has a 30% reduced chance to cause Disease.
- Requires level 6
- Rank 2 - Drinking any liquid has a 60% reduced chance to cause Disease.
- Rank 3 - Drinking any liquid has a 90% reduced chance to cause Disease.
- Rank 1 - Drinking any liquid has a 30% reduced chance to cause Disease.
- Good Doggy
- Rank 1 - Eating dog food is now three times as beneficial.
- Requires level 8
- Rank 1 - Eating dog food is now three times as beneficial.
- Natural Resistance
- Rank 1 - You are 30% less likely to catch a disease from the environment.
- Requires level 10
- Rank 2 - You are 60% less likely to catch a disease from the environment.
- Rank 3 - You are 90% less likely to catch a disease from the environment.
- Rank 1 - You are 30% less likely to catch a disease from the environment.
- Hydro Fix
- Rank 1 - Chems generate 50% less thirst.
- Requires level 11
- Rank 2 - Chems no longer generate thirst.
- Rank 1 - Chems generate 50% less thirst.
- Rejuvenated
- Rank 1 - You gain increased benefit from being Well Red or Well Hydrated.
- Requires level 12
- Rank 2 - You gain much increased benefit from being Well Red or Well Hydrated.
- Rank 1 - You gain increased benefit from being Well Red or Well Hydrated.
- Cola Nut
- Rank 1 - Nuka-Cola products are now twice as beneficial.
- Requires level 14
- Rank 2 - Nuka-Cola products are now three times as beneficial.
- Rank 1 - Nuka-Cola products are now twice as beneficial.
- Cannibal
- Rank 1 - Eating Human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.
- Requires level 15
- Rank 2 - Eating Human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores more Health and hunger.
- Rank 3 - Eating Human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores even more Health and hunger.
- Rank 1 - Eating Human, Ghoul, Super Mutant, Scorched, or Mole Miner corpses restores Health and hunger.
- Vaccinated
- Rank 1 - Chance of catching a disease from creatures is reduced by 30%.
- Requires level 16
- Rank 2 - Chance of catching a disease from creatures is reduced by 60%.
- Rank 3 - Chance of catching a disease from creatures is reduced by 90%.
- Rank 1 - Chance of catching a disease from creatures is reduced by 30%.
- Munchy Resistance
- Rank 1 - Using chems induces 50% less hunger.
- Requires level 17
- Rank 2 - Chems now never induces hunger.
- Rank 1 - Using chems induces 50% less hunger.
- Homebody
- Rank 1 - Gain gradual health regeneration while in your camp or workshop.
- Requires level 19
- Rank 2 - Gain improved health and limb regeneration while in your camp or workshop.
- Rank 1 - Gain gradual health regeneration while in your camp or workshop.
- Adamantium Skeleton
- Rank 1 - Your limb damage is now reduced by 30%.
- Requires level 21
- Rank 2 - Your limb damage is now reduced by 60%.
- Rank 3 - Your limb damage is completely eliminated.
- Rank 1 - Your limb damage is now reduced by 30%.
- Solar Powered
- Rank 1 - Gain +1 STR and +1 END between the hours of 6:00 a.m. and 6:00 p.m.
- Requires level 22
- Rank 2 - Gain +1 STR and +1 END between the hours of 6:00 a.m. and 6:00 p.m.
- Rank 3 - Gain +1 STR and +1 END between the hours of 6:00 a.m. and 6:00 p.m.
- Rank 1 - Gain +1 STR and +1 END between the hours of 6:00 a.m. and 6:00 p.m.
- Chem Fiend
- Rank 1 - Any chems you take last 30% longer.
- Requires level 23
- Rank 2 - Any chems you take last 60% longer.
- Rank 3 - Any chems you take last 100% longer.
- Rank 1 - Any chems you take last 30% longer.
- Fireproof
- Rank 1 - Immediately gain +20 Fire Resistance.
- Requires level 27
- Rank 2 - Immediately gain +40 Fire Resistance.
- Rank 3 - Immediately gain +60 Fire Resistance.
- Rank 1 - Immediately gain +20 Fire Resistance.
- Ironclad
- Rank 1 - Gain 10 Damage and Energy Resistance while not wearing Power Armor.
- Requires level 30
- Rank 2 - Gain 20 Damage and Energy Resistance while not wearing Power Armor.
- Rank 3 - Gain 30 Damage and Energy Resistance while not wearing Power Armor.
- Rank 4 - Gain 40 Damage and Energy Resistance while not wearing Power Armor.
- Rank 5 - Gain 50 Damage and Energy Resistance while not wearing Power Armor.
- Rank 1 - Gain 10 Damage and Energy Resistance while not wearing Power Armor.
- Nocturnal Fortitude
- Rank 1 - Gain +20 to max Health while between the hours of 6 p.m. and 6 a.m.
- Requires level 31
- Rank 2 - Gain +40 to max Health while between the hours of 6 p.m. and 6 a.m.
- Rank 1 - Gain +20 to max Health while between the hours of 6 p.m. and 6 a.m.
- Revenant
- Rank 1 - Gain a +25% damage bonus for 2 minutes when a player revives you.
- Requires level 32
- Rank 1 - Gain a +50% damage bonus for 2 minutes when a player revives you.
- Rank 1 - Gain a +25% damage bonus for 2 minutes when a player revives you.
- Rad Resistant
- Rank 1 - +10 Radiation Resistance.
- Requires level 34
- Rank 2 - +20 Radiation Resistance.
- Rank 3 - +30 Radiation Resistance.
- Rank 4 - +40 Radiation Resistance.
- Rank 1 - +10 Radiation Resistance.
- Radicool
- Rank 1 - The greater your Rads, the greater your Strength (max +5 STR)!
- Requires level 38
- Rank 1 - The greater your Rads, the greater your Strength (max +5 STR)!
- All Night Long
- Rank 1 - You suffer 20% less from hunger and thirst.
- Requires level 41
- Rank 2 - You suffer 40% less from hunger and thirst.
- Rank 3 - You suffer 60% less from hunger and thirst.
- Rank 1 - You suffer 20% less from hunger and thirst.
- Chem Resistant
- Rank 1 - You're half as likely to get addicted when consuming Chems.
- Requires level 43
- Rank 2 - You gain complete immunity to chem addiction.
- Rank 1 - You're half as likely to get addicted when consuming Chems.
- Sun Kissed
- Rank 1 - Slowly regen radiation damage between the hours of 6:00 a.m. and 6:00 p.m.
- Requires level 45
- Rank 2 - Quickly regen radiation damage between the hours of 6:00 a.m. and 6:00 p.m.
- Rank 1 - Slowly regen radiation damage between the hours of 6:00 a.m. and 6:00 p.m.
- Photosynthetic
- Rank 1 - Gain Health regen between the hours of 6 a.m. and 6 p.m.
- Requires level 47
- Rank 2 - Gain improved Health regen between the hours of 6 a.m. and 6 p.m.
- Rank 1 - Gain Health regen between the hours of 6 a.m. and 6 p.m.
- Professional Drinker
- Rank 3 - There's no chance you'll get addicted to alcohol.
- Requires level 50
- Rank 3 - There's no chance you'll get addicted to alcohol.
- Lifegiver
- Rank 1 - Gain a total of +15 to your maximum Health.
- Requires level 50
- Rank 2 - Gain a total of +30 to your maximum Health.
- Rank 3 - Gain a total of +45 to your maximum Health.
- Rank 1 - Gain a total of +15 to your maximum Health.
- placeholder
No comments:
Post a Comment